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Post Dproto [0.8.72] - Dublu protocol pentru server (HL1) 
 
Descriere:
Dproto este plugin pentru metamod pentru a permite conectarea jucatorilor ambelor protocoale pe server!
Dproto este un alt mod de a transforma un server STEAMONLY in NONSTEAM & STEAM!

Permite:
      
  • Server accepts all known clients based on 47 and 48 protocols;
          
  • Customizable SteamIDs for clients;
          
  • Works with latest version of hlds;
          
  • built-in server-side emulation support.


Necesita:
- clean (unpatched) engine files (swds.dll for windows; engine_i686.so for linux)
- metamod 1.19 or 1.19p32
- currently supported builds are:
Linux: 2738, 4383 (24 Oct 2008), 4383 (Released at Apr 2009), 4383 (Released 19 May 2009), 4617
Windows: 4382, 4554, 4554 (19 May 2009), 4554 (15 Jun 2009)

UPDATE:

0.8.72:
      - Added quick fix for vulnerability in netchan's fragment parser
      - Enhanced detection of fakeplayers (against Argentinian haxxxorz)
0.8.68:
      - Improvements/bugfixes in fakeplayers/packet flood detection code
      - AMXX API and example plugins updated
      - Fixed bug with cid_AVSMP, it was always 1
      - Added useful commands for threats monitoring, check Readme.txt
0.8.65:
      - bugfix, bugfix, bugfix, bugfix....
      - Added support for AVSMP clients

0.8.61:
      - fix for random svc_bads on connect

0.8.60:
      - proper bots detection method in fakeplayers detector

0.8.59:
      - fixed problems with AMD engines
      - fixed hybrid answer mode
      - fakeplayers detector won't kick and ban bots anymore

0.8.58:
      - fixed crash when working with bans DB (banid)
      - fix in new revEmu auth code

0.8.57:
      - project moved to new versioning system; version format for now is MAJOR.MINOR.REVISION
      - added support for latest linux engine.
      - added support for new revEmu/SteamClient2009 clients
      - added config options to set first prefix of steamid for clients. For example, revEmu clients may be marked as STEAM_4_0_xx
      - added 2-level protection against all kinds of fake players
      - added protection against flooding server with connectionless (PlayerList, ServerInfo, Rules) queries.
      - added option (HLTVExcept_IP) to allow HLTVs from specified address to join the server even if cid_HLTV is 5 (deprectated). May be useful if you using HLTVReport plugin, but you dont want to allow another HLTVs to join your server.
      - Source code will not be available anymore.
      - (untested) "The VAC problem" (when VAC banned clients are able to join server) should be fixed.

0.4.8p:
      - fixed buffer overflow vulnerability in SV_ParseCvarValue2()
      - fixed crash for linux servers, when server started as unprivileged user that not able to write to server root directory.

0.4.8:
      - fixed problem with dropping clients with "Unknown HLTV Type" message
      - fix in anti-svc_bad code, it should work fine now

0.4.7:
      - fixed: old WON clients (CS patch 21 and lower) unable to join server

0.4.6:
      - fixed NET_SendPacket error that appears when server tried to drop deprecated client
      
        0.4.5:
      - implemented fix for "Server failed to transmit file AY&SY" kind of svc_bad's
      - UTF8 Chat/Nicknames support completely removed (will add it to another plugin)
      - Userinfo filter removed because it does not needed anymore (it was a temporary fix for svc_bad's)
      - added separate AuthProvider (dp_r_id_provider cvar) constant for HLTV (check amxx/dp_test.sma)
      - fixed GameNameChanger plugins under Windows.
      - There are a lot of changes in dproto.cfg. Old configs won't work with this version.

        0.4.3:
      - Using on-the-fly offsets searching for patching.
      - dproto now supports all existing (and hopefully future) p48 engines for Windows and Linux (including engine_amd.so/engine_i486.so).
      - Fixed vulnerability in SV_ParseVoiceData() used by hlds_vcrash exploit.

        0.4.1:
      - hlds_fuck exploit fixed.
      - temporary fix for hlds_vcrash exploit: Patched swds.dll/engine_i686.so

        0.3.7:
            - possible DoS exploit fixed
            - added Subserver_IP option in dproto.cfg, used to set interface for subserver; subserver code will be rewrititten in next versions.


         0.3.6:
            - implemented cid_Setti clientid type (for Setti server scanner). Default value is 3 (STEAM_x:x:x generated by ip). This is workaround for situation when server disappears from Setti's serverlist (because Setti scanner can't join the server) when cid_NoSteam47=5 is used.
            - Plugins changing game description (adding timeleft for example) should work correctly now.

      0.3.5:
            - Fixed server response for very old clients (thx to Rulzy)
            - Fixed bug when server drops HLTV if cid_NoSteam47/48 is deprecated(5)

      0.3.4:
            - Added server-side emulation support. Currently supported emus are: revEmu, old revEmu ( <= 9.73), hCupa's SteamEmu
            - eSTEAMATiON support removed
            - local banlist should work correctly
            - completely rewritten client authorization code. All problems with UNKNOWN steamids and not working "deprecated" clientids may be fixed.
            - there are a lot of changes in dproto.cfg. Old configs won't work with this version

      0.3.3:
            - Fixed: "deprecated" (5) ClientID did not work on cid_SteamPending (STEAM_0:0:0) clients
            - Added: Various cvars for customizing reject messages for deprecated clients. Check the "HOW TO CHANGE REJECT MESSAGES WHEN CLIENTID IS 5 (DEPRECATED)" section of Readme for more details.
            - Added: dp_version cvar that keeps current dproto version. It is exported to server rules by default, but you can turn the exporting off using ExportVesion option in dproto.cfg
            - Added: Capability mode for steamIds generated by eST (to make it as in <= 0.3.0) versions, option OldEstCompatMode in dproto.cfg

      0.3.2:
            - Fixed: "STEAM userid keysize is bogus" on build 4554 (May, 2009) under windows (broken in 0.3.1 version)
            - Fixed: Annoying #18 and #19 warnings under windows

      0.3.1:
            - Fixed: dproto gets wrong steamids from eSTEAMATiON.

      0.3.0:
            - Fixed bug with steamid corruption for some no-steam clients


      0.2.9:
            - Added dp_clientinfo command which can be used to get inforamtion about client's protocol. Check the Readme.txt and amxx directory for more info.

      0.2.8:
            - Added support for new engines: 4617 for Linux and 4554 (15 Jun 2009) for Windows.

      0.2.7:
            - Redirection fixed for subserver (thx to GoD2.0);
            - Subserver now correctly works with broadcast queries;
            - Hybrid serverinfo answer type discovered by ineya, fixes visibility for all clients. Check dproto.cfg

      0.2.6:
            - some compilation problems for linux fixed


Instalare:

1. Te duci in

          
Quote:
cstrike/addons/ si creezi un nou folder numit dproto


2. Copiezi dproto.dll sau dproto_i386.so in:

          
Quote:
cstrike/addons/dproto/


3. Te duci in:

          
Quote:
cstrike/addons/metamod/


Si deschizi fisierul plugins.ini
4. Adaugi la inceputul liniilor:

Pentru Windows:

                      
Quote:
win32 addons\dproto\dproto.dll


Pentru Linux

                      
Quote:
linux addons/dproto/dproto_i386.so


5. Copiezi dproto.cfg in afara cstrike, langa hlds.exe

(In caz de ai linux, il pornesti cu comanda asta:

Quote:
./hlds_run -binary ./hlds_i686)


De ce nu imi merg adminele pe amxmodx?
Ca sa iti mearga adminele in amxmodx intri in dproto.cfg si cauti linia asta

Quote:
ValidInfoFields_Engine = \name\bottomcolor\topcolor\model\cl_lc\cl_lw\cl_up daterate\cl_dlmax\rate\_pw\*hltv\password


Modifici _pw cu _sw

Download: Ca sa puteti copia patch-ul trebuie sa fiti logat pe forum!

Succes
Tutorialul este facut de echipa GamesIS !
 




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666_admgamesis
319_jucatorgamesis

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Post Re: Dproto [0.3.7] - Dublu Protocol Pentru Server (HL1) 
 
complicat
 



 
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Post Re: Dproto [0.3.7] - Dublu protocol pentru server (HL1) 
 
asa este
 




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Post Re: Dproto [0.3.7] - Dublu Protocol Pentru Server (HL1) 
 
gata mi-am prins urechile in asta greu dincolo era mai usor::)) ::))
 



 
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Post Re: Dproto [0.4.1] - Dublu protocol pentru server (HL1) 
 
update , versiunea 0.4.1
 




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Post Re: Dproto [0.8.61] - Dublu protocol pentru server (HL1) 
 
update versiunea 0.8.61
 



 
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